Dominion over Bright Sands

2006 · Scenario / Avontuur / Module

Dominion over Bright Sands

A two-round Core adventure set in the Empire of the Bright Lands. For two years, the paladin Karistyne has worked to thwart the Archmage Rary’s pursuit of power, but a darkness beyond reason now threatens the region. Characters level 6–15 (APL 6–16) determine the fate of the Bright Lands in the concluding chapter of “Blight on Bright Sands.”

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Dobbelstenen (voornamelijk d20)

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