Draft

2001 · Basisregels (minimaal nodig om te spelen)

Draft

A universal roleplaying system for building characters and resolving actions across a range of settings and genres. Characters assign points to nine physical, mental, and interactive attributes, then select skills, special abilities, disadvantages, and faults. Actions are resolved with a d10, adding skill and situational modifiers before comparing the result with a difficulty level. Combat uses initiative, timed segments, weapons, armor, wound levels, and actions such as parrying, dodging, charging, taking cover, and targeting hit locations. The rules also outline how magic branches can be incorporated into the system.

Spelers
0
Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Dobbelstenen (voornamelijk d10)

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