Equinox

2001 · Scenario / Avontuur / Module

Equinox

This short fantasy adventure is designed for four characters of 7th level, and presents a reasonable challenge for parties from 6th to 8th level. It can be placed in any campaign world and suits any mix of classes. On the spring and fall equinoxes, a mysterious building appears on a high hill for only twelve hours. Described variously as a monastery, library, or temple, it emerges at dawn when sunlight reaches a tall white tower and vanishes at sunset as the last light leaves its black twin. The party explores this fleeting site and uncovers what lies within before it disappears.

Spelers
0
Dobbelstenen (voornamelijk d20)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.