Et Navn

1998 · Scenario / Avontuur / Module

Et Navn

In a harsh landscape scarred by firestorms, tribes live among the ruins of an ancient civilization destroyed by a catastrophic war between the gods. People earn a name by finding one of the gods’ magical objects, such as the blue stone worn by a chief’s daughter. Players portray rivals seeking these relics and competing to claim the daughter’s hand. The game is based on the GURPS system and requires some familiarity with it.

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Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Hex-gebaseerd (gebruikt hex-terrein voor beweging/gevecht)

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