Evernight

2003 · Scenario / Avontuur / Module

Evernight

A dark-fantasy campaign set in Tarth, a peaceful world transformed into a land of eternal night by the arrival of mysterious and terrifying Masters. Player characters begin as Novice adventurers in a familiar realm of elves, dwarves, orcs, and humans, then progress through a scripted campaign toward a bloody confrontation with overwhelming horror. The 144-page hardback includes a scene-by-scene adventure for the Game Master, the history behind Tarth’s past, new Edges and Hindrances, spells, weapons, magical items, and new monsters.

Complexiteit
1 / 5
Supplement (regels/opties om de speelsessie te verbeteren)Campagne-omgeving (spelwereld)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Dobbelstenen (diverse)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)

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