Famine in Far-Go

1982 · Scenario / Avontuur / Module

Famine in Far-Go

Far-Go is suffering from a mysterious plague: its people are afraid, its animals are wasting away, and its crops are withering. A group of young adventurers begins the sacred Rite of Adulthood and travels through the wilderness toward the Forest of Knowledge, searching for clues to the disaster. This adventure module includes referee notes, background information, maps, new creatures, mutations, robotic units, and rules for Pure Strain Humans for use with the GAMMA WORLD science-fantasy roleplaying game.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Actietabel (tabel bepaalt de uitkomsten van acties)Willekeurige attribuutgeneratie (tijdens karaktercreatie)

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