Five by Five

Five by Five

A flexible, setting-neutral RPG uses a simple task-resolution system based on the d6, with a 6 read as 0. Players choose traits for their characters and roll two dice, multiplying the results to determine success; skill ranks improve the odds in steady increments. Combat rules cover archaic and modern weapons and armor, with open-ended damage for critical hits. Traits can also represent abilities such as magic or super powers.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

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