For King and Country

2010 · Campagne-omgeving (spelwereld)

For King and Country

A steampunk superspy setting set during an alternate Napoleonic Wars, where advanced technology joins muskets and cannon. Players choose an allegiance, undertake covert missions, and help their faction gain glory and influence amid historic conflicts. The setting includes 13 character concepts, Mechanautics cyberware, an engineering-based magic system with more than 20 powers, detailed reputation and social status rules, and 14 setting-appropriate adversaries.

Alternatieve regels (varianten van de basisregels)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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