For the Sake of Change

2004 · Scenario / Avontuur / Module

For the Sake of Change

This adventure for 7th Sea follows the Heroes through Cardican, a port city on Avalon's southwestern shore, as they pursue a thief who has stolen a Syrneth sphere from Explorer scholar Theodore Lipton. The Heroes study the strange relic and learn that a companion artefact from the same dig site may reveal its secrets. Now part of the Duke Mayor's collection, the second piece must be acquired during a party at his estate. Bringing the artefacts together leads to a dramatic encounter and the revelation of dark secrets.

Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Werpen en behouden (4k2 betekent werp 4 en behoud 2)

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