Fortress

2001 · Scenario / Avontuur / Module

Fortress

A two-round D&D Living Greyhawk regional adventure for characters of levels 1–8. The party undertakes a breaking-and-entering mission against an almost impenetrable fortress, with assistance from Gaiyle Markhalla; a rogue is likely essential. Designed for two contiguous four-hour tournament sessions, including setup and scoring, the six-hour adventure is scored.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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