Four Twenty-one

Partyspel

Four Twenty-one

A dice and token game played in two phases. In the charge phase, players roll three dice once per round, and the highest hand takes tokens according to its point value until the supply is distributed. In the discharge phase, the player with the most tokens rolls first and may choose one or two rerolls, allowing the same number to the other players. The highest hand gives tokens to the player with the lowest hand, and that player starts the next round. Special combinations include 421, triples, pairs of aces, and straights. The game ends when one player holds all the tokens; that player loses, while players with no tokens remain out of the current exchange.

Spelers
2–8 best met 1
Speeltijd
5 min
Complexiteit
1 / 5
4 op LudoyaDobbelstenenDobbelstenen gooien

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