Game Masters Operations Manual

2013 · Supplement (regels/opties om de speelsessie te verbeteren)

Game Masters Operations Manual

A game master’s reference for a light espionage role-playing system. It provides modular optional rules for operative creation, training, skills, equipment, loyalties, martial arts, initiative, combat conditions, ammunition, and social encounters. The book also includes step-by-step examples covering gameplay, enemy organizations, villains, and mission generation, along with advice on storytelling, espionage tropes, and using cinematic resources such as contacts and intelligence networks. A glossary of espionage terminology rounds out the material.

Complexiteit
3 / 5
Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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