Gamma World

1983 · Basisregels (minimaal nodig om te spelen)

Gamma World

A science-fiction role-playing game set in an imagined future America after civilization has been transformed. One player serves as Game Master while the others create adventurers, explore the setting, encounter non-player characters, manage equipment, and contend with mutations. The boxed set includes basic rules, expanded mutation and equipment descriptions, campaign rules, a complete introductory adventure, guidance for creating additional adventures, three maps, and six dice.

Complexiteit
2 / 5
Op eigenschappen/aspecten gebaseerd (persoonlijkheid beïnvloedt het spelverloop)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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