Gear Grinders

2014 · Gevecht

Gear Grinders

Players control distinct characters in an arena, using attacks, equipment, and tactical movement to eliminate their opponents. Each character has different attack, defense, movement, life, gear, and steam capacities. Steam powers attacks and shifts between gears. Players can activate vents to refill their steam tanks at a cost of life, find gear cards, or move through the arena’s hatch system. Gear modifies character statistics, while action cards support attacks and defense. Combat is resolved with a die roll and modifiers compared against the defender’s adjusted defense. The game ends when only one character remains alive.

Spelers
2–4 best met 4
Speeltijd
30–120 min
Leeftijd
12+
DobbelstenenFantasieDobbelstenen gooienBeweging op raster

Over het spel

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Aan de tafels van Ludoya

Alle statistieken in Ludoya
1
Vastgelegde speelsessies
4
Spelers
1h 34m
Gemiddeld potje

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