Ghost Towns

1998 · Supplement (regels/opties om de speelsessie te verbeteren)

Ghost Towns

This roleplaying supplement expands Werewolf: The Wild West with information on ghost-haunted locations and the restless dead beyond the Shroud. It details five individual ghost towns, provides rules for creating new ones, and offers guidance for incorporating ghosts into a chronicle. Storytellers also receive story arcs, chronicle foundations, and advice for developing conflicts between Garou and wraiths, while supporting crossover play with Wraith.

Scenario / Avontuur / ModuleOp attributen/statistieken gebaseerd (STR, CON, PER, etc.)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.