Godlike

2001 · Basisregels (minimaal nodig om te spelen)

Godlike

A historical superhero roleplaying game set during World War II, where ordinary men and women develop extraordinary abilities while remaining vulnerable to the weapons and hardships of the era. Players portray Talents fighting for the Allied or Axis powers, struggling to control powers they barely understand amid a detailed 1936–1946 timeline. The rules include more than forty powers, character creation tools, dossiers for Allied and Axis Talents, and a field manual covering over 200 weapons and vehicles. A dice-pool system resolves initiative, success, damage, and hit location in a single combat roll, with options for realistic, cinematic, or four-color play.

Spelers
0
Complexiteit
4 / 5
Campagne-omgeving (spelwereld)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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