Gramercy Island

2000 · Supplement (regels/opties om de speelsessie te verbeteren)

Gramercy Island

A high-security penitentiary holds superhuman criminals from Century Station and across America. The setting describes and maps the prison, including specialized systems for restraining superhumans and a state-of-the-art containment wing. It also covers prison culture and introduces more than 90 supervillains and criminal masterminds, with secrets and adventure ideas involving corruption, violence, betrayal, and possible redemption.

Complexiteit
1 / 5
Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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