GURPS Spirits

2001 · Supplement (regels/opties om de speelsessie te verbeteren)

GURPS Spirits

This roleplaying supplement explores the spirit realm and its inhabitants, including angels, demons, djinn, dryads, ghosts, loas, manitou, rakshasas, and other beings drawn from traditions around the world. It provides campaign guidance for characters who see, serve, use, or oppose spirits, along with expanded ritual magic rules for spirit-mediated spellcasting. The material supports horror campaigns as well as historical fantasy, modern supernatural adventures, and science fiction.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

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