GURPS War Against the Chtorr

1993 · Campagne-omgeving (spelwereld)

GURPS War Against the Chtorr

This GURPS setting presents a post-invasion Earth being transformed by alien Chtorran life. The creatures consume vegetation, animals, vehicles, and people while spreading an environment modeled on their distant home world. It provides setting details, campaign ideas, Chtorran creatures, and human countermeasures including super-robots, Lethetic Intelligence machines, and the Telepathy Corps. Characters may fight the invaders, exploit the collapse of civilization, or aid the aliens while becoming increasingly alien themselves.

Complexiteit
4 / 5
Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.