Hasp

2018 · Kaartspel

Hasp

Children search for valuable objects needed by their village’s cook, medicine woman, inventor, and shaman. Players form teams, predict the outcome of each round, and play cards with different strengths and values over seven tricks. The team that wins the round scores points, but an incorrect prediction awards the points to the opponents. The first team to reach 12 points wins.

Spelers
2–4 best met 4
Speeltijd
20–30 min
Leeftijd
10+
Complexiteit
1,5 / 5
vanaf € 5,99Teamgebaseerd spelSlagenspelWeddenschappen en bluffen

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