Hobomancer

2012 · Campagne-omgeving (spelwereld)

Hobomancer

A role-playing game set among 1930s American hobos, where a secret society of magicians rides the rails to keep the world’s songlines in balance. Players create hobomancers, contend with hunger, railway bulls, and other hardships, and use hobo magic to defend reality from monsters and supernatural forces. The setting combines American history, folklore, and pulp fiction, with rules for character creation, Hobo Powers, ritual magic, and encounters with more than 20 creatures. The book also includes guidance for running the game, a full adventure, period background, hobo signs and lingo, sample characters, random tables, and a hobo name generator.

Scenario / Avontuur / ModuleOp vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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