Human Interface: Nakamura Tower – Johnny 'The Machine' Maino

2016 · Miniaturen

Human Interface: Nakamura Tower – Johnny 'The Machine' Maino

Players take the role of a combat hacker and sysop squad handling a hostile intrusion inside a compromised system. They track the source, isolate and delete the intruding code, identify the host, upload a worm, and work to maintain the connection as the system attempts an emergency disconnect. The scenario follows a three-minute slice of a police department’s most accomplished sysop’s workday, combining digital countermeasures with the dispatch of a physical intervention team.

Spelers
1–6 best met 6
Speeltijd
60–180 min
Leeftijd
12+
Uitbreiding voor basisspelSciencefictionPunt-naar-puntbewegingActiepuntenCampagne / op gevechtskaarten gebaseerd

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