If I Had a Hammer

2014 · Scenario / Avontuur / Module

If I Had a Hammer

Reports of ghosts in a small Appalachian town draw the attention of the Fellowship. High- and epic-level heroes investigate the local ghost stories and determine which, if any, are true. Set in 1911, this event is designed for characters of levels 11–20; diviners are highly recommended.

Spelers
0
Op niveaus gebaseerd (verdien XP en stijg in niveau)Dobbelstenen (diverse)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.