Imagining a Constructionist Game-Based Pedagogical Model

2015 · Niet-rangschikbaar item (item wordt niet in de ranglijsten weergegeven)

Imagining a Constructionist Game-Based Pedagogical Model

An educational methodology guides high school English students through creating and playing a tabletop role-playing game based on a work of literature. Using the TPACK framework, students develop game mechanics, characters, and scenarios while examining themes, structure, and interpretation. Examples draw on *Fahrenheit 451* and *The Importance of Being Earnest*, with instructions, evaluations, play-session records, and photographs documenting the process.

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