Incarceratia: Waiting for Daylight

2015 · Scenario / Avontuur / Module

Incarceratia: Waiting for Daylight

Players portray people who awaken without memories inside a large, sealed room, surrounded by strangers and uncertain of how they arrived or whether help is coming. The story explores confinement, suspicion, and the search for a way out. This zero-prep story roleplaying game uses rotating roles as directors and characters, with scenes framed as vignettes, interrogations, interludes, and ensembles. Players shape the narrative through moments of crisis, using poker cards and tokens to track drama points. It supports three or more players and requires the core rules from another game in the same series.

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Zonder GM (geen spelleider nodig om te spelen)Op beschrijving gebaseerd (meer narratief dan op dobbelstenen)Kaarten (standaard kaartspel met Franse kleuren)

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