Inner Sea Intrigue

2016 · Supplement (regels/opties om de speelsessie te verbeteren)

Inner Sea Intrigue

This Pathfinder campaign setting supplement explores the thieves’ guilds, rebel networks, poisoners, and secret courts operating throughout the Inner Sea region. It expands rules for social combat, deceptive magic, and secret academies, while adding campaign-driven archetypes, equipment, and magic items. New options support characters focused on stealth and subtlety, including heroes and villains using the vigilante class.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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