Introduction to the Third Dawn Campaign Setting

2010 · Campagne-omgeving (spelwereld)

Introduction to the Third Dawn Campaign Setting

A campaign setting of psionic power, swashbuckling action, and political intrigue for a fantasy role-playing game. The setting has no gods, conventional magic, or magical classes; characters instead use psionic or non-magical abilities. Classes include the worldthought medic, psion, and thoughtsinger, replacing familiar roles such as cleric, wizard, and bard.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.