Japan

1996 · Supplement (regels/opties om de speelsessie te verbeteren)

Japan

A post-apocalyptic roleplaying setting where four cities from pre-cataclysm Japan emerge from a pocket dimension 300 years after the Great Cataclysm. Advanced technology and cybernetics collide with magic, mysticism, martial arts, traditionalists, demons, dragons, and other monsters. Players create characters from more than 20 classes, including Samurai, Mystic Ninja, Demon Queller, Dragon-Borg, Glitter Boy Marine, Juicer Ninja, Tengu Birdman, and Warrior Monk. The setting includes new bionics, weapons, armor, robots, power armor, rune weapons, regional factions, and background information on the high-tech Republic, New Empire, Otomo Shogunate, and monster-filled Zone.

Complexiteit
1 / 5
Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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