Lands of Intrigue

1997 · Supplement (regels/opties om de speelsessie te verbeteren)

Lands of Intrigue

This campaign setting sourcebook details the southern realms of Tethyr, Amn, and Erlkazar in the Forgotten Realms. It covers Tethyr’s elven origins, human kingdoms, recent restoration, and the lingering dangers of the Shoon Empire, alongside Amn’s trade, wealth, and overseas colonies. The book also introduces Erlkazar and the hidden powers of the region, including the Cowled Wizards, Knights of the Shield, Shadow Thieves, and Twisted Rune. Poster maps and additional city maps depict the Lands of Intrigue, the Nelanther pirate isles, Shoonach, Amn, Tethyr, and Maztica.

Spelers
0
Complexiteit
3 / 5
Campagne-omgeving (spelwereld)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)Dobbelstenen (diverse)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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