Last Drink

2001 · Scenario / Avontuur / Module

Last Drink

In the remote town of Pleasance, people disappear with unusual frequency, yet the locals show little concern. Characters may investigate as BPI agents, follow a personal connection, pursue information discovered by chance, or become involved after an unexpected stop in town. Their inquiries bring them into conflict with the community and the circumstances surrounding the missing residents.

Dobbelstenen (voornamelijk d6)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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