Let's Go! To Japan: Grab Your Passport

2024 · Uitbreiding voor basisspel

Let's Go! To Japan: Grab Your Passport

Take on a unique traveler personality while exploring Japan! Choose from 18 asymmetrical abilities that shape how you experience the journey, whether you prefer packed days, adventurous activities, or carefully selected experiences.

Spelers
1–5 best met 4
Speeltijd
45 min
Leeftijd
10+
Complexiteit
2 / 5
6 op LudoyaVariabele spelerskrachten

Aan de tafels van Ludoya

Alle statistieken in Ludoya
6
Vastgelegde speelsessies
7
Spelers
24m 19s
Gemiddeld potje
15
In collecties

6,0/10

uit 1 Ludoya-recensie

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Regelvragen

Beantwoord vanuit het spelregelboek door de regelassistent van Ludoya.

How do we choose our Passport cards?

After completing the rest of setup, shuffle the Passport cards and deal 2 to each player. Each player chooses 1 as their identity; reveal choices simultaneously, then return the unchosen cards to the box (p. 2).

Do Passport card effects apply to everyone?

No. A card’s effects apply only to the player who selected it (p. 2).

Should new players use the cards with the Mount Fuji icon?

The rulebook recommends that relatively new players not use cards with the Mount Fuji icon (p. 2).

In a solo game, where do the Experience Track tokens start?

The travel agent starts with all their Experience Track tokens on the “3” space (p. 2).

For Balanced, do face-down Walk cards count?

Yes. Balanced counts cards with a blue Tokyo tag or pink Kyoto tag, including face-down Walk cards; face-up yellow cards without a city tag do not count (p. 3).

Does Go-Getter double every icon I gain?

No. It doubles only the icons shown for Go-Getter, not bonus Experience Track icons, Mood Tracker icons, or Wild tokens. Your starting icons still count toward “Highlight of the Day” requirements and scoring (p. 3).

Opent de regelassistent van Ludoya, die het spelregelboek van dit spel leest.

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.