Lost Property

2009 · Scenario / Avontuur / Module

Lost Property

The heroes are associate members of a criminal guild seeking full membership. To prove themselves, they must enter the Widow’s Hold, an abandoned site haunted by the spirit of a grieving mother, and recover a necklace stolen from Baron Bentall. The thief, Jeck Lightfinger, is believed to be hiding inside after escaping the baron’s guards. Players explore the hold, face its dangers, retrieve the necklace, and attempt to bring back the thief if he is still alive.

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