Magic: The Gathering – Mirage

1996 · Kaartspel

Magic: The Gathering – Mirage

Players explore Jamuraa, a land of ancient magical traditions, through conflicts involving the religious state of Femeref, the trading province of the Suq’Ata empire, and the militaristic kingdom of Zhalfir. The 350-card set introduces the Phasing and Flanking abilities, which shape how permanents enter and leave play and how creatures engage in combat.

Spelers
2
Speeltijd
20 min
Leeftijd
13+
Complexiteit
3 / 5
FantasieVerzamelbare componentenHandbeheer

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