Magic Weapons I

2002 · Supplement (regels/opties om de speelsessie te verbeteren)

Magic Weapons I

A collection of 50 new magic weapons for use with d20 fantasy rules, including unusual creations such as golem shurikens and whip-wall whips. Each entry describes a weapon’s powers, activation, limitations, and effects in play. For example, a Sigil Gauntlet forms magical symbols in its wearer’s palm, which can be displayed to release effects similar to a symbol spell before the gauntlet crumbles after its final use.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.