Magitech

1993 · Supplement (regels/opties om de speelsessie te verbeteren)

Magitech

An alternate Earth in the 1990s features a long-established tradition of magic, which has limited conventional technology and made magical items part of everyday life. Elves, minotaurs, intelligent reptiles, humans, and other peoples shape a world of powerful nations and different historical outcomes. Players create adventurers who explore the ruins of war-torn Europe, search ancient temples on a colonized Venus, and confront the dangers of a modern magical civilization.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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