Making Your Marque

2006 · Scenario / Avontuur / Module

Making Your Marque

With the blockade lifted and new leaders in place, Nessermouth is beginning a fresh start. As a storm threatens the shipping lanes, newly arrived adventurers find their careers drawn toward the water. This introductory adventure is for 1st-level characters and is the first part of a series set around Relmor Bay.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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