Marc Miller's Traveller Game Screen

1997 · Scenario / Avontuur / Module

Marc Miller's Traveller Game Screen

A game master’s screen presents charts and tables for starship operations, encounters, combat, and other play details. It also includes Memory Alpha, a Milieu 0 adventure set in Core sector, in which adventurers accept a high-paying mission that requires a memory wipe upon completion. As the mission ends and payment is received, they must determine what has really happened.

Spelers
0
Accessoire (dobbelstenen, kaarten, schermen, speelkaarten)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Willekeurige attribuutgeneratie (tijdens karaktercreatie)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.