Mark of Amber

1995 · Scenario / Avontuur / Module

Mark of Amber

A fantasy roleplaying adventure set thirty years after the events of Castle Amber. Étienne d'Ambreville, Glantri’s most powerful wizard, is missing and presumed dead, while a killer stalks his family. To uncover the truth, the heroes enter the dreams of a dying Immortal, investigate the chateau, and identify the murderer before more victims are claimed. The adventure includes an interactive audio CD with character sounds and instrumental themes, a poster-size player map, a 64-page Adventure Book, and parchment sheets for players and the Dungeon Master. It is designed for 2 to 8 heroes of levels 4 to 6.

Complexiteit
4 / 5
Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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