Mars

2016 · Campagne-omgeving (spelwereld)

Mars

A campaign sourcebook set on a dying red planet where human colonists and native city-states coexist, clash, and trade across varied regions. It presents eight major regions—sea basins, deserts, and polar zones—each with distinct politics, conflicts, and cultures shaped around ancient canal systems. Players explore colonial rivalries, insurgencies, caravan trade routes, and polar lawlessness through roleplaying and setting detail. The book supplies city and faction descriptions, background on native culture and history, regional adventure hooks, technology and equipment, dozens of creatures, eight playable archetypes focused on indigenous peoples, and numerous planetary secrets to use in scenarios.

Spelers
0
Supplement (regels/opties om de speelsessie te verbeteren)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)

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