Martial Arts 2100

2011 · Supplement (regels/opties om de speelsessie te verbeteren)

Martial Arts 2100

This supplement adapts martial-arts rules to a transhuman future, covering combat as self-defense, sport, art, and virtual-reality activity. It examines the history of martial arts through the 21st century and provides guidelines for nonhuman physiology, new techniques, and more than a dozen styles, including several inspired by fictional media. It also details advanced weapons, shields, armor, and synapse-shaping software.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

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