Master of the Game

1989 · Niet-spelboek (maar gerelateerd aan RPG)

Master of the Game

A guide to the role of the Game Master in tabletop role-playing games. It covers preparing for the role, designing and maintaining the game environment, adapting rules and systems, creating and running adventures, and identifying reasons a campaign may fail. Additional chapters address organizing role-playing conventions, producing an RPG publication, and helping others develop their Game Mastering skills.

Lezen (voor tijdschriften, avonturenboeken, enz.)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.