Mauna Kea

2013 · Avontuur

Mauna Kea

Players lead a team of researchers exploring a newly revealed volcanic island and race to collect artifacts and reach rescue boats before advancing lava overwhelms the map. On a turn, a player plays all terrain tiles from their hand to expand the board or spend the tiles’ movement points to move researchers orthogonally; researchers pick up artifacts by entering their spaces and can deposit them on boats to score. After turning in tiles the player draws replacements, immediately placing any lava tiles drawn; lava spreads outward from the central cone and covers terrain, artifacts, and researchers it reaches. The basic game ends when a player has no researchers left; everyone else gets a final turn and then scores for saved researchers, recovered artifacts, and boat usage. The advanced variant uses limited action/task cards instead of returning tiles to the bag, adds helicopter and special moves, and scores completed tasks in addition to the usual endgame points.

Spelers
2–4 best met 3
Speeltijd
45 min
Leeftijd
10+
Complexiteit
1,6 / 5
Beweging op rasterTegelplaatsingHandbeheer

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  • Mauna Kea op tafel, foto van Gent Canaj

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