Mechamorphosis

2004 · Supplement (regels/opties om de speelsessie te verbeteren)

Mechamorphosis

An ancient war between factions of giant morphing robots reaches Earth. Players take the roles of living machines who oppose the power-hungry Tyrant mechamorphs and protect humanity. Using d20 rules, characters change form to appear as vehicles, weapons, or robotic animals. They can miniaturize to spy on enemies, engage in aerial combat, and deploy smaller companion robots that merge with their bodies. Form feats allow characters and their enemies to adapt and upgrade their abilities throughout the conflict.

Complexiteit
2 / 5
Campagne-omgeving (spelwereld)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Dobbelstenen (voornamelijk d20)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.