Mexican Train

1994 · Abstracte strategie

Mexican Train

Players shed numbered domino tiles by building personal lines of play—called trains—radiating from a central station tile. Each round starts with the highest double in the center and players extend their own train by matching pips; a communal “Mexican” train is available for anyone to play on. When a player cannot legally play, they draw and, if still blocked, place a marker that allows others to play on their train. Rounds end when one player empties their hand; opponents score the pips remaining on their tiles and the game is decided over multiple rounds by the lowest total score. Usually played with a double‑12 set (or smaller sets for fewer players), and often includes train markers and a station piece to organize play.

Spelers
1–8 best met 4
Speeltijd
20 min
Leeftijd
10+
Complexiteit
1,2 / 5
5,7 op Ludoyavanaf € 26,32TreinenKettingreactieHandbeheerTegelplaatsing

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30
Vastgelegde speelsessies
63
Spelers
1h 13m
Gemiddeld potje
16
In collecties
3
Op verlanglijsten

5,7/10

uit 3 Ludoya-recensies

  • Chris McCleary6,5

    Great party game that has a teensy bit of strategy.

    Eerste indrukken · 1 speelsessie

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