Midsummer Nightmare

2005 · Scenario / Avontuur / Module

Midsummer Nightmare

In Sunndi, the Hollow Highlanders gather for the Clanmoot, a rare celebration held once every five years. Despite dangerous times and outside threats, the clans intend to uphold their traditions and must choose capable guardians. This one-round Living Greyhawk adventure has characters investigate the gathering, deal with threats to the festivities, and prove their worth as protectors. Designed for characters of levels 8–14.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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