Mill of Souls

2003 · Scenario / Avontuur / Module

Mill of Souls

The characters take refuge from wild beasts in a remote mill that once served as the workshop of an evil mage. As the building senses their life energy, its machinery gradually begins moving again, repeating the gruesome routines of its long-dead necromancer master. Players investigate the mill and uncover its purpose while trying to avoid being reduced to spell components.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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