Moloch: Ucieczka z Miasta Maszyn

2007 · Accessoire (dobbelstenen, kaarten, schermen, speelkaarten)

Moloch: Ucieczka z Miasta Maszyn

This campaign takes place in Seattle, deep in the territory of Moloch, where machines rule and the remnants of humanity struggle to survive in the city’s underground. The player characters are scouts, guards, technicians, and other inhabitants of a threatened settlement who must protect their people before setting out to find a legendary city of resistance. One character, from the South, provides proof that Moloch does not control the entire world. The campaign combines travel, combat, exploration, tactical challenges, espionage, and struggles for power. It is divided into stages covering the journey and events in the resistance city, with enough modular material for six to a dozen sessions. The box includes a player guide with character-creation rules, an adventure for the Game Master, tactical maps, handouts, and a code-breaking board game.

Scenario / Avontuur / ModulePuntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Dobbelstenen (voornamelijk d20)

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