More Precious than Water

1997 · Scenario / Avontuur / Module

More Precious than Water

In the unrest of Raam, a refuge keeper asks the characters to free a water priest held in a noble’s compound. They seek an underground route inside, then evade the compound’s guards and pursuing tari as they reach the priest and make their escape. The adventure is designed for 1–3 good-aligned characters of levels 3–5, with stealth favored over combat.

Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.