Myth: 'Who Brought Jokerman?' Promo

2014 · Fantasie

Myth: 'Who Brought Jokerman?' Promo

A promotional card for a fantasy adventure game, released at Gen Con 2014. Play it immediately after a hero fails to hit with an Attack Action costing 2 AP. That hero rerolls the attack dice; if the second attempt also fails, a Darkness Cycle activates immediately. The card is played as a reaction, adds 1 AP, and can be used regardless of the hero’s movement.

Spelers
2–5 best met 5
Speeltijd
120 min
Leeftijd
12+
Complexiteit
3 / 5
MiniaturenBeweging op rasterCoöperatief spelVariabele fasevolgorde

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