Mythic

2003 · Basisregels (minimaal nodig om te spelen)

Mythic

A role-playing system for creating adventures with little or no preparation. An opening scenario provides the starting point, while yes/no questions, logical principles, random events, and scene-based play develop the story and introduce unexpected twists. It supports solo play, groups without a GM, and traditional play with a GM who wants guidance during the adventure. It can also function as a standalone, free-form RPG or provide an on-the-fly GM for other role-playing systems while leaving their character, combat, and task-resolution rules intact.

Spelers
0
Complexiteit
2 / 5
Bron voor solospelZonder GM (geen spelleider nodig om te spelen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (percentiel)

Aan de tafels van Ludoya

Alle statistieken in Ludoya
1
In collecties

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.